[identity profile] bob-goat.livejournal.com 2005-06-29 08:19 pm (UTC)(link)
Fight through it man. If any game needs clear examples, it is Polaris. The whole phrases as resolution really needs it since it is rather foreign to, well any other game I have come across (or at least remember).

[identity profile] salda007.livejournal.com 2005-06-29 08:35 pm (UTC)(link)
Get a bunch of friends together and play a session. Tape record it. Transcribe.

[identity profile] aumshantih.livejournal.com 2005-06-29 09:09 pm (UTC)(link)
What are you trying to give an example of, exactly?
evilmagnus: (Default)

[personal profile] evilmagnus 2005-06-29 10:40 pm (UTC)(link)
"And So It Came To Pass that Ben tried to write an example of a non-combat scene...

...but it Was Not To Be."
(deleted comment) (Show 1 comment)

[identity profile] itsmrwilson.livejournal.com 2005-06-30 02:43 pm (UTC)(link)
Man, examples make me want to cry.

I'm worried that by the time I'm done with this rev, I'll never want to play the game ever again.

[identity profile] adamdray.livejournal.com 2005-06-30 04:24 pm (UTC)(link)
I just slogged through Verge's example of play to get it where I want it for the last playtest release. It took hours and was very painful.

The task was different than what you're doing. I wasn't writing examples so much as I was doing "structured design" (which it isn't, but that's what people call it).

[identity profile] greyorm.livejournal.com 2005-07-01 02:31 pm (UTC)(link)
I can totally empathize, Ben. I spent more time agonizing over writing the examples for Orx than I did actually writing the damn things. I was at the point where I was ready to hire someone to write the examples for me...well, had I any spare cash.