Fight through it man. If any game needs clear examples, it is Polaris. The whole phrases as resolution really needs it since it is rather foreign to, well any other game I have come across (or at least remember).
I just slogged through Verge's example of play to get it where I want it for the last playtest release. It took hours and was very painful.
The task was different than what you're doing. I wasn't writing examples so much as I was doing "structured design" (which it isn't, but that's what people call it).
I can totally empathize, Ben. I spent more time agonizing over writing the examples for Orx than I did actually writing the damn things. I was at the point where I was ready to hire someone to write the examples for me...well, had I any spare cash.
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...but it Was Not To Be."
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Romance!
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I'm worried that by the time I'm done with this rev, I'll never want to play the game ever again.
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The task was different than what you're doing. I wasn't writing examples so much as I was doing "structured design" (which it isn't, but that's what people call it).
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