posted by [identity profile] foreign-devilry.livejournal.com at 08:34am on 24/11/2004
First of all, it's [livejournal.com profile] foreign_devilry. Second of all, whatever Ben. Write your game. Steal ideas from me. Whatever. I'm sure that what you come up with be SO different from Quixote & Coyote / Storypunk / Facedance / Beneath This Facade (if I ever end up finishing the damn thing) that it won't matter at all. I'll applaud you. I'll buy your game. I'm going to be stealing the NPC distribution rules from Polaris as soon as you publish them someone public (possible before that even, if you don't hurry up), so you sure as hell better take something back. Traditional ideas about intellectual property should never, I think, be applied to the mechanics of RPGs. We're a community that produces our best work when we take the Industrial Revolution approach: steal someone else's idea and improve upon it.
 
posted by [identity profile] benlehman.livejournal.com at 05:42pm on 24/11/2004
Please do borrow. And don't wait on publication. 'cause I take my time with such things.

And, FWIW, the USgov is a bit ahead of both of us. Copyright has never, and will never, apply to game rules.

When I say, your game, I don't mean property, though. I mean yours in a deeper sense. I don't feel like I'm stealing from you when I think about this. I feel like... I'm trying to be you, as a game designer. It's a strange feeling. That was what I was trying to write about. The creative process, not legal property.

yrs--
--Ben

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