posted by [identity profile] benlehman.livejournal.com at 10:03pm on 27/08/2009
Here are my thoughts on converting HQRPG to other systems:

You may want to write some appropriate traits (like Blood of Amber say or something like that?)

Rewrite the professions table to be appropriate to your setting.

If the setting has antibiotics and antiseptic hospitals, figure out how the wound rules are different.

If the setting has guns, add "or high caliber" next to "big" in the damage roll section.
evilmagnus: (Default)
posted by [personal profile] evilmagnus at 10:21pm on 27/08/2009
Yeah, the professions table is going to be the main change, although I'm not opposed to having one character who's been to 'the big city'. I'm also probably going to restrict the paths to magic.

The other thing I'm toying with is specifically introducing character age into the mechanic ; maybe going from child through youth, veteran (?) to aged / wizened, with each stage having a specific pro and con. For example, being a child makes you small, but also quick, and in a fight lets you re-target an attack on you to another player (i.e. you seem less of a threat than the 20-something with a club).

But still, very much at the 'toying' stage now.
 
posted by [identity profile] benlehman.livejournal.com at 09:37pm on 01/09/2009
Age mechanics are a neat idea. If you do that, I'd like to stick it in the finished book with your permission.

yrs--
--Ben

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