Gamer Question : comments.
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(no subject)
(no subject)
2: You do have to keep the audience in mind. One of my favorite games is Unknown Armies, but it fails somewhat in this department. Its a wonderful game - if you're a veteran gamer with a good education and a healthy dose of cynicism. If you're not, you're likely to miss a lot of the irony and think the whole thing is just kind of dumb.
BTW, a while back you asked me why I disliked Indie games. Sorry about not getting back to you sooner. I don't like to talk about it, because A) I think the concept of indie games is cool and want to be supportive and B)Its a little hard to know why I don't usually like 'em. I just see the final product, not the process at work.
One problem is that they tend to be very short. $20 for 100 A5 pages is a tough sell. Often the ideas as well as the text is underdevoloped. Where are the character hooks, the plot ideas, the setting?
Indie games rarely support the style of play I perfer. I like more crunch. Not D&D level crunch but more than Kill Puppies.
Finally, the intended PCs and intended story have to be engaging. I don't but Starwars games because I don't like Starwars. I'm not going to play Cat cuz it just doesn't seem cool to me. I know plenty of people who would love Cat, but hey, its just nor for me.
So, yeah, those are my thoughts, take 'em for what their worth.
(no subject)
(Note: By "amateur" I don't mean "makes no money," I just mean "primarily done for one's own amusement, rather than as a profession.")
As to your complaints about indie games: Well, there they are. The last two seem like perfectly okay things to base your buying decisions off of.
I am a little sad that they are not useful to me as a marketer, but that's my own account.
yrs--
--Ben
(no subject)
(no subject)
You wrote: "Where are the character hooks, the plot ideas, the setting?"
The best settings are the ones I make with my players. Plot ideas and hooks, these are things I've never had trouble with coming up with on my own. I don't want to pay for 'em.
(no subject)