Choices, Decision Paralysis, and Story Recipes : comments.
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Re: Bring it!
I do think that AD&D is a giant heap of interesting techniques, though. Ron (http://www.indie-rpgs.com/articles/20/) is right, in his essay. The original D&D is unplayable. Everyone fixed it in different ways, and a lot of those fixes were hybridized together to make AD&D. AD&D didn't work, but it has all these bits and pieces of different people's functional systems. It is a brilliant idea mine.
Look at the Random Event tables in Oriental Adventures and tell me that Jeff Grubb and Zeb Cook weren't using Random Encounters in the exact same way I was using them above.
yrs--
--Ben
Re: Bring it!
Well, sure, something can be said. What can be said is that the rules encourage social misfunction and your group is too functional to fall for it.