Why I do not write game text for a living : comments.
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(no subject)
But
I blame the culture of RPG publishing (and publishing in general) for the whole "get published" mentality, as if writers need to have someone else validate their work.
Write well. Publication (self or otherwise) is secondary.
yrs--
--Ben
(no subject)
My European friends all have to -- get this -- pay to have their dissertations published. Now when I say "have to," I mean that it's a graduation requirement. And they do not get royalties, even in the unlikely event that the book sells well. And the publisher charges a lot of money for the book, even though he has already been paid for it by the author.
My book contract entails that I make an amazingly small amount per copy of my book, something on the order of 75 cents. This for a book that costs around $100. My expectation is that in about 10 years or so, enough copies will have sold that I will have broken even on -- get this -- the postage of sending two complete copies of a 350-page manuscript to the Netherlands.
And what do I get for this? The pleasure of seeing my name and work in print.
Now, honestly, in academia people actually do care about publication, so it does matter and is worth a lot. I'm very happy about it. But the reality is that this is an exploitative model.
I agree that the RPG business is considerably worse, but it's pretty bad all over.
(no subject)