A pricing scheme : comments.
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(no subject)
Just because I am middle class or whatnot, does not mean I like wasting money, or just paying more for stuff. Otherwise, what's the point of having more money, if the cost of everything scales up? The implication here is offputting.
(no subject)
I, and a lot of other people, have noticed that game books priced under $20 (possibly $19) sell a lot less than game books priced at $20 or over. My hunch is that book which are cheaper than $20 trigger some sort of "bargain" or "low quality" thing that turns people off.
Clearly, the smart thing to do is just price everything above $20: higher profit margin and more sales! Everyone wins.
But, particularly in terms of the book in question, I want to reach people for whom the difference between $13 (the present price) and $20 is significant and may make a difference in whether they can afford the book or not. These are people who are unemployed, underemployed, on food stamps, etc., and they constitute a large %age of my friends right now. The implication here isn't that every item should scale up, but that for *this book* it's important to reach people who serious issues.
So, the initial thought was, two price points. Let people choose how much to spend. But clearly that's alienating to certain groups of people (you and Serin and, I imagine, a lot of the FGS peeps I know.) So will do more brainstorming.
yrs--
--Ben
(no subject)
(no subject)
If you say, "Pay $10 more to support the author and get X cool thing", that's one thing. Note how I am phrasing it - paying $10 MORE. That is how I (and many other people) am going to see it - $10 is the base price and $20 is the premium price.
(no subject)
yrs--
--Ben
(no subject)
(no subject)