De-geeking role-playing games : comments.
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(no subject)
For one, I agree that there is a definite geek = hip thing going on, and that thing could (should?) be mined better. It's plainly not the direction I want to dive into. That's all. It'd probably be easier and better, despite my foolishness.
And, second, I mostly agree that there is some perception "out there" that the hobby is fun, not never-get-laid-lame or whatever other negative thing. But, that time and investment is a problem. To that end, my design efforts lately are all about in-and-out fun. I see others doing the same. Neat!
Here's to hoping against deaf ears.