De-geeking role-playing games
This comes up, maybe, every month or so in the online conversations I follow. "role-playing games need to be less geeky!"
I just wanted to record here that I think that the entire idea is ridiculous for the following reasons:
1) Perceptions of role-playing games by our culture at large are generally positive: that they are fun, but very time-consuming and potentially obsession forming. Which is about accurate.
2) Since, oh, 1996, geeky things have been hella cool. Hello gamers? I know that you live under a rock, unexposed to the culture at large. But srsly.
I'm posting here because I don't want to have to write this same post, like, 80 times only to have it fall (again) on totally deaf ears.
I just wanted to record here that I think that the entire idea is ridiculous for the following reasons:
1) Perceptions of role-playing games by our culture at large are generally positive: that they are fun, but very time-consuming and potentially obsession forming. Which is about accurate.
2) Since, oh, 1996, geeky things have been hella cool. Hello gamers? I know that you live under a rock, unexposed to the culture at large. But srsly.
I'm posting here because I don't want to have to write this same post, like, 80 times only to have it fall (again) on totally deaf ears.
no subject
I'd humbly submit that playing Grey Ranks or SAJ for the historical content is just as geeky as playing D&D for the orcs. In MY opinion, I'd rank it to be geekier, perhaps because I'm more into games for gaming's sake than I am into history (although I love history), and there can be a tendency to see yourself as being more mainstream.
no subject
GR and SAJ aren't about history, really—it's just that the setting backgrounds are things people have heard of, and that are at least reasonably easy to envision, unlike, say, DragonLance.
Although on reflection, given the popularity of LotR and Harry Potter and so on and so forth in recent years, I'll concede that the notion of being in "a fantasy world" is probably not as big a deal as it would have been in the late 90's. I still maintain that the equation "roleplaying = genre fiction" is problematic, as the two don't need to have anything to do with each other.
Matt