I AM WRITER!
Shit's been going ill in every aspect for the last while.
But, god-damn, that's a lot of bliss stage text.
Humanity has been through seven years of darkness, seven years of want, seven years of violence and death and suffering and dreams. After all this time, finally we have a chance to strike back against our oppressors. There has never been a war more desperate than this war: fought at the greatest risk with the greatest costs for the greatest gain. Your story will be about that war. But this story is not about that war. This is about how it came to pass.
Right now, this moment, the very moment that you sit down to play the game, humanity is struck by an unprecedented and mysterious alien attack which the survivors will name the Bliss. The Bliss is sinister, immediate, and worldwide: adults are struck by a sudden tiredness, and those that go to sleep do not awaken. They seem to be in pleasant dreams, but react to no external stimulus. Within a week, nearly all of the adult population of the earth is incapacitated. Society, particularly industrialized society, falls into total chaos. For the first few months, children are mostly shell-shocked, and try their best to live out their ordinary lives. But, as food runs scarce, and the reality of the situation becomes apparent, the survivors turn to looting, violence, and gang warfare. As food and supplies become scarcer, the suffering becomes more terrible. Disease and animal attacks claim even more lives than warfare. Those that grow too old fall into the Bliss much as their parents did.
To make matters worse, within two years the aliens develop or simply deploy their remote drone technology. While the aliens are unable to easily affect our world from their home in the dream world, their remotes bridge that gap in a terrifying and effective way. Existing in both the dream world and the real world, they are gigantic automatons wrought in flesh and metal. With fiery rays and noxious smokes, these remotes lay waste to any outposts of human civilization. Although they do succumb to extreme attacks, to most of the child survivors they are effectively invulnerable, and there is no response to an attack but to run or to die. Within a year, there is no place in the world that has not felt the presence of these behemoths.
And that is the life of humanity for the next five years -- a life lived in tunnels and pits, running and hiding, full of violence and disease and fear and doubt, wretchedly clawing for survival, a dwindling species of children with a future of darkness, fire, and pain.
But that is not the end of the story. There is still hope for humanity's future. A small group of survivors, led by a still-waking adult, have managed to reverse engineer the alien remotes, and have used this technology to make a new generation of weapons that can be used to strike at humanity's enemies in their world of dreams. This weapon is called an Alien Numina Inversion Machine -- or ANIMa -- and it allows a teenaged pilot to enter the dream world and form a mechanized battle-suit out of the spirits her friends, lovers, and enemies. With this weapon, she can fight the aliens on their own terms, striking at the very heart of their occupation. Now, after seven years of despair, this brave group of soldiers are striking the first blows of a war that will determine the fate of humanity, earth, and their own hearts.
In the game of Bliss Stage, you will tell their story.
But, god-damn, that's a lot of bliss stage text.
Humanity has been through seven years of darkness, seven years of want, seven years of violence and death and suffering and dreams. After all this time, finally we have a chance to strike back against our oppressors. There has never been a war more desperate than this war: fought at the greatest risk with the greatest costs for the greatest gain. Your story will be about that war. But this story is not about that war. This is about how it came to pass.
Right now, this moment, the very moment that you sit down to play the game, humanity is struck by an unprecedented and mysterious alien attack which the survivors will name the Bliss. The Bliss is sinister, immediate, and worldwide: adults are struck by a sudden tiredness, and those that go to sleep do not awaken. They seem to be in pleasant dreams, but react to no external stimulus. Within a week, nearly all of the adult population of the earth is incapacitated. Society, particularly industrialized society, falls into total chaos. For the first few months, children are mostly shell-shocked, and try their best to live out their ordinary lives. But, as food runs scarce, and the reality of the situation becomes apparent, the survivors turn to looting, violence, and gang warfare. As food and supplies become scarcer, the suffering becomes more terrible. Disease and animal attacks claim even more lives than warfare. Those that grow too old fall into the Bliss much as their parents did.
To make matters worse, within two years the aliens develop or simply deploy their remote drone technology. While the aliens are unable to easily affect our world from their home in the dream world, their remotes bridge that gap in a terrifying and effective way. Existing in both the dream world and the real world, they are gigantic automatons wrought in flesh and metal. With fiery rays and noxious smokes, these remotes lay waste to any outposts of human civilization. Although they do succumb to extreme attacks, to most of the child survivors they are effectively invulnerable, and there is no response to an attack but to run or to die. Within a year, there is no place in the world that has not felt the presence of these behemoths.
And that is the life of humanity for the next five years -- a life lived in tunnels and pits, running and hiding, full of violence and disease and fear and doubt, wretchedly clawing for survival, a dwindling species of children with a future of darkness, fire, and pain.
But that is not the end of the story. There is still hope for humanity's future. A small group of survivors, led by a still-waking adult, have managed to reverse engineer the alien remotes, and have used this technology to make a new generation of weapons that can be used to strike at humanity's enemies in their world of dreams. This weapon is called an Alien Numina Inversion Machine -- or ANIMa -- and it allows a teenaged pilot to enter the dream world and form a mechanized battle-suit out of the spirits her friends, lovers, and enemies. With this weapon, she can fight the aliens on their own terms, striking at the very heart of their occupation. Now, after seven years of despair, this brave group of soldiers are striking the first blows of a war that will determine the fate of humanity, earth, and their own hearts.
In the game of Bliss Stage, you will tell their story.
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Dude.
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