Thousand Kings Thoughts
(Note I don't expect anyone else to be able to parse this.)
* One for each of the following:
1 for help from a friend this world.
2 for a memory from that world.
3 for a treasure from that world.
4 for a friend from that world.
5 for a lesson from that world.
Plus a value?
* Other people give you your values. You give yourself a wound, if you like.
* Also get wounds from in the world actions.
* Wounds are penalty tags on values: you can't use that value (or maybe there's an overblown restriction on its use: double your opponent's score.)
* Learn a lesson that lets you overcome your wound means extra: double the value? Or just raise the value by one?
* One for each of the following:
1 for help from a friend this world.
2 for a memory from that world.
3 for a treasure from that world.
4 for a friend from that world.
5 for a lesson from that world.
Plus a value?
* Other people give you your values. You give yourself a wound, if you like.
* Also get wounds from in the world actions.
* Wounds are penalty tags on values: you can't use that value (or maybe there's an overblown restriction on its use: double your opponent's score.)
* Learn a lesson that lets you overcome your wound means extra: double the value? Or just raise the value by one?