benlehman: (Default)
posted by [personal profile] benlehman at 03:48pm on 23/03/2008
Running Game Chef is making me think about game design contests. Here's one:
Design
Write
Playtest
Revise
Illustrate
Layout
Print
and Distribute (sell or otherwise spread)

a role-playing game within, say, a week.

That'd be fun.
benlehman: (Default)
posted by [personal profile] benlehman at 03:55pm on 23/03/2008
The player characters are late teenage or early twenty something backpackers travelling in China. They left home, looking for something that was missing, and now they're looking for it at the far end of the world. They don't have words to describe the feelings that drew them to China, but we do. They are drawn by their karma. All of the characters are reincarnations of Chinese people who died traumatically during the events of the last 150 years, returning by instinct to the places that they lived to try to resolve their karma.

Play fluctuates between recovered memories of their previous life and their actions in the present day. In the end, they might reconcile their karma, become dominated by it, reject it, or surpress it.

The GM must be knowlegable about modern Chinese history.

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