benlehman: (Default)
benlehman ([personal profile] benlehman) wrote2010-01-19 04:48 pm

Comics about RPGs and the One Girl

Lesson of RPG comics: There is One Girl in the gaming group, and there's One Girl in the party. At max.

Case studies:
Knights of the Dinner Table. Sarah is the One Girl. She's an ass-kicker who can out-do any of the guys at their own game but is also less crazy than them.
Order of the Stick. Halley is the One Girl. She is the thief, wears skimpy clothing (despite being a stick figure) and is saucy.
Dumnestor's Heroes. Sue is the One Girl. She is practical, capable, and kinda fulfills the same role as Sarah from KotDT. In the real life portions, her player does as well.
Yet Another Fantasy Gamer Comic has many different girls and women with different goals and personalities (briefly: Arachne, Charlotte, Maura, Jone, Clover, etc.) However, and this is worth noting, the comic is explicitly about the "bad guys." Among the "good guys" in the comic, there's really only two female characters of any agency, one of whom is a plucky thief and one of whom is a bad-ass fighter chick.

This is just the comics that I read, natch. You will be able to come up with examples and counter-examples on your own.

(The first two comics are written by men, the third by a woman, and the last by a husband and wife team.)

So what do you make of this? Is female agency aligned Evil in D&D fantasy? Is the single girl in the gaming group, and how she acts, a realistic portrayal of the reality of a male dominated hobby or is it the inability of authors to write decent female characters?

[identity profile] http://users.livejournal.com/-thiefofhearts-/ 2010-01-20 02:00 am (UTC)(link)
Weregeek focuses on a gaming group of 5, 3 guys and 2 girls. The two girls (Abbie and Sarah) are rather well written and not "uber-awesome" at everything. There's also the main character's girlfriend who doesn't play, but she doesn't go down the route of "me or the game!" It's also written/drawn by a woman.

I see the two girls in this strip more realistic than Sara Felton, as they remind me of a few of my geeky lady friends.

[identity profile] benlehman.livejournal.com 2010-01-20 02:07 am (UTC)(link)
Is it a comic that's explicitly "this is about a gaming group / an RPG" or is it a more general-geeky comic that has some gaming in it? I find that the second category (which includes Something Positive, Skin Horse, etc.) is, ironically, a lot more realistic.

[identity profile] http://users.livejournal.com/-thiefofhearts-/ 2010-01-20 02:13 am (UTC)(link)
No, it's specifically about the gaming group and their adventures, both at the table and in real life. The "real life issues" tend to be secondary.

[identity profile] benlehman.livejournal.com 2010-01-20 02:21 am (UTC)(link)
Check. I made the mistake of starting at chapter 1.

[identity profile] http://users.livejournal.com/-thiefofhearts-/ 2010-01-20 02:24 am (UTC)(link)
Yeah, reality and fantasy seriously blurs in that comic. It moves to more campaign focused stuff after Mark meets everyone.

[identity profile] http://users.livejournal.com/-thiefofhearts-/ 2010-01-20 02:11 am (UTC)(link)
As for "can they write girl characters?"
I'd say most can, but as I see Sara Felton as a shining example of this problem of worried about offending anyone who isn't like yourself.
It's more of a "we don't want a woman being a bad role model" issue, I believe so they take up more of a role of den mother/saint. The same goes for many a sitcom where the dad is a dummy or just wacky while the mother is the one with her feet on the ground.

Lady writers tend to fall into a reverse trap where they write the main guy characters as those who can do no wrong or put them in situations/solutions that would be more appropriate for women.

[identity profile] benlehman.livejournal.com 2010-01-20 02:15 am (UTC)(link)
Yeah, absolutely.