benlehman (
benlehman
) wrote
2009
-
06
-
24
11:25 pm
Psychological Survival Horror
I'm asking for game design advice here
about a new game.
If you don't have a forge account, you could also reply right here.
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benlehman.livejournal.com
2009-06-25 06:18 am (UTC)
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Right, but how do we handle play, going forward, after a "reload?" Is it necessarily the same? If so, how do we assure that? Is it necessarily different? If so, in what ways?
A computer is good at consistency. An RPG group, not so much.
yrs--
--Ben
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A computer is good at consistency. An RPG group, not so much.
yrs--
--Ben