Hm. I was mostly thinking of it in terms of a rotating protagonist, and that it would be more interesting than trying to come up with lots of new stuff about the same person.
Also, the people you fail to save, can start appearing in the future scenes to attack your psyche directly. So that your failures weigh down on you, so to speak.
hmm... I was thinking of the person you're trying to rescue as not so much an active actor in the game, more like princess toadstool in the original mario game.
That said, there can totally be NPCs. They're just created, played, and controlled by the monsters, because you never really know.
Re: Bunch of random ideas.
Also, the people you fail to save, can start appearing in the future scenes to attack your psyche directly. So that your failures weigh down on you, so to speak.
I guess I find a single victim to be limiting?
Re: Bunch of random ideas.
That said, there can totally be NPCs. They're just created, played, and controlled by the monsters, because you never really know.
yrs--
--Ben