benlehman: (Default)
benlehman ([personal profile] benlehman) wrote2009-06-16 03:31 pm

Detached GMing

There's this idea floating around (it's Vincent's†) that, like, there's this great way to GM where the GM comes up with awesome threats and throws them at the players but then is all impartial and disinterested when it comes to them in actual play. A lot of blah about detachment.

The interesting thing is that a lot of this comes from Vincent's experiences with D&D. Which I introduced him to. But that's not the way that I run D&D at all. When I run D&D, I love my monsters. They're awesome. I want the players to see just how awesome they are. I like watching monsters (like my goblin archer/witch on a broomstick) tear the shit of the players. I also love watching players tear the shit out of my monsters, particularly when they do it in a non-stupid way. I have zero detachment from it whatsoever. A lot more "Fuck yeah, this dungeon is going to kick your ass."

I just don't want to kick ass so much that I cheat*. That'd be missing the point. The act of cheating is basically an admission that my creation is lame.

Like, if we're playing softball call-your-own-strikes I'm not just going to call four balls every time because that will get me on base. That's cheating and its lame, and it's basically an admission that not only do my softball skills suck, I'm such a dick that I'm unwilling even to try.

I think that the whole idea of detachment is wrong-headed. The idea that a creative person (a GM) could seriously be emotionally detached from her creation (a dungeon) at the moment of its first impact with an audience (the players) is totally absurd.

* In almost all games which are not wholly mechanical (i.e. sports but not board games), there are unspoken rules about sportsmanship which transcend the rules-as-written. Hence, it is cheating to call strikes-as-balls even though I, as a player, have the authority to do so. Good RPG play also has these rules.

† Edited correction: I think I confused Vincent and John Harper. Sorry.

sportmanship?

(Anonymous) 2009-06-16 04:20 pm (UTC)(link)
You write:

In almost all games which are not wholly mechanical (i.e. sports but not board games), there are unspoken rules about sportsmanship which transcend the rules-as-written.


My thought on that is more in line with: http://www.sirlin.net/articles/playing-to-win-part-1.html (in short: "stop whining and start learning how to play!").

But since I know nothing about baseball, I may well be reading your "it is cheating to call strikes-as-balls" example wrong and misunderstanding your whole point, of course.


-- Rafu

Re: sportmanship?

[identity profile] benlehman.livejournal.com 2009-06-16 09:00 pm (UTC)(link)
The video games that Dave Sirlin plays are much more like chess (where anything to win is fine) than they are like softball. Nonetheless, I think if Dave were to, at a Street Fighter tournament, bodycheck the his opponent and then kick him (in real life here) on the ground a few times, that'd probably be bad sportsmanship, even if it wasn't in the tournament rules.

Are there any sports you are familiar with? I can do another example easy-peasy.